Game designer Holly Gramazio explains how she helped create Scotch Hoppers for Glasgow still love to play on the street – but sometimes it takes careful design to get them started, as we found out while creating Scotch Hoppers for the Glasgow 2014 Games.
Idea-bombing is a fast, cheap, and efficient way to crowdsource thoughts from the community on local Placemaking possibilities. The blackboard here comes from a brainstorming event in Sydney, Australia.
Seattle Street Scrabble ~ Organized by the Seattle Department of Transportation as part of the First Hill Public Realm Action Plan, the Street Scrabble tournament is a great example of participatory design, starting a conver
All LQC projects can have an impact, no matter how big or small. Not only do they bring life to communities and encourage social engagement, but they also play a major role in animating our cities by making them less homogenous places to be.