I had the chance to work on the Kursed for Thor: The Dark World movie. I had around half the amount of time I usually have to work on a big character asset for this guy so that was the biggest challenge with this character.
I have worked on the OD'd for Sunset Overdrive cinematic. I started on a basemesh in Zbrush, dynameshed it, took it as far as I can then created the final topology in Zbrush. Textures are almost all handpainted in Mari, shading/rendering is done in