More ideas from Mac
ArtStation - Wall Padding, Andy Baigent

Another sci-fi-esque texture! Took inspiration from the late Paul Pepera and James Ritossa (again! I think if it was to be used in a game it would have to have some basic geometry or the use of POM to get the 'plumpyness' from the pads.

ArtStation - Wall Padding, Andy Baigent

Another sci-fi-esque texture! Took inspiration from the late Paul Pepera and James Ritossa (again! I think if it was to be used in a game it would have to have some basic geometry or the use of POM to get the 'plumpyness' from the pads.

ArtStation - Wall Padding, Andy Baigent

Another sci-fi-esque texture! Took inspiration from the late Paul Pepera and James Ritossa (again! I think if it was to be used in a game it would have to have some basic geometry or the use of POM to get the 'plumpyness' from the pads.

ArtStation - Destiny 2 Palette Textures, Daniel Thiger

Finally after years of hard work, Destiny 2 is now finished. I'm incredibly proud to have been a part of the very talented team here at Bungie. Lots of artists deserve credits in this post, all of the fellow environment artists working in the

ArtStation - Destiny 2 Palette Textures, Daniel Thiger

Finally after years of hard work, Destiny 2 is now finished. I'm incredibly proud to have been a part of the very talented team here at Bungie. Lots of artists deserve credits in this post, all of the fellow environment artists working in the

ArtStation - Destiny 2 Palette Textures, Daniel Thiger

Finally after years of hard work, Destiny 2 is now finished. I'm incredibly proud to have been a part of the very talented team here at Bungie. Lots of artists deserve credits in this post, all of the fellow environment artists working in the

ArtStation - Destiny 2 Palette Textures, Daniel Thiger

Finally after years of hard work, Destiny 2 is now finished. I'm incredibly proud to have been a part of the very talented team here at Bungie. Lots of artists deserve credits in this post, all of the fellow environment artists working in the

ArtStation - Destiny 2 Palette Textures, Daniel Thiger

Finally after years of hard work, Destiny 2 is now finished. I'm incredibly proud to have been a part of the very talented team here at Bungie.

ArtStation - Destiny 2 Palette Textures, Daniel Thiger

Finally after years of hard work, Destiny 2 is now finished. I'm incredibly proud to have been a part of the very talented team here at Bungie. Lots of artists deserve credits in this post, all of the fellow environment artists working in the

ArtStation - Destiny 2 Palette Textures, Daniel Thiger

Finally after years of hard work, Destiny 2 is now finished. I'm incredibly proud to have been a part of the very talented team here at Bungie.

Production Art and Industrial Designs - Andrea Mancarella

Production Art and Industrial Designs - Andrea Mancarella

DISPLAY RECEIVER, Delta Discover Mission - Andrea Mancarella

DISPLAY RECEIVER, Delta Discover Mission - Andrea Mancarella

DISPLAY RECEIVER, Delta Discover Mission - Andrea Mancarella

DISPLAY RECEIVER, Delta Discover Mission - Andrea Mancarella