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Studies Abroad to Japan. GoldenWay Global Education VietNam Du hoc nhat ban http://goldenway.edu.vn/du-hoc-nhat-ban-2.html

Studies Abroad to Japan. GoldenWay Global Education VietNam Du hoc nhat ban http://goldenway.edu.vn/du-hoc-nhat-ban-2.html

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Pixel Art Tutorial - Basics by *Kiwinuptuo on deviantART

Pixel Art Tutorial - Basics by *Kiwinuptuo on deviantART

Official Post from Pedro Medeiros: With the vast majority of votes, here's the fire tutorial!For me it was very hard to explain how to draw fire, I think that's why this one has a lot of text. I draw a lot from observation and I often use other art as reference. This is always a good way to learn how to draw and animate most stuff.Ab

Official Post from Pedro Medeiros: With the vast majority of votes, here's the fire tutorial!For me it was very hard to explain how to draw fire, I think that's why this one has a lot of text. I draw a lot from observation and I often use other art as reference. This is always a good way to learn how to draw and animate most stuff.Ab

Pedro Medeiros is creating Pixel Art and other Game Dev stuff | Patreon

Pedro Medeiros is creating Pixel Art and other Game Dev stuff | Patreon

Official Post from Pedro Medeiros: Hey :DThis tutorial is about how I usually approach complicated animations that require planning. I'm really not sure if this is the "official" way of animating since I never had formal training, but this is how I usually work:Still Frame > Rough Sketches > Keyframes > In-Betweens (and general fixes

Official Post from Pedro Medeiros: Hey :DThis tutorial is about how I usually approach complicated animations that require planning. I'm really not sure if this is the "official" way of animating since I never had formal training, but this is how I usually work:Still Frame > Rough Sketches > Keyframes > In-Betweens (and general fixes

Official Post from Pedro Medeiros: Posting a little later than usual, but here it is!This is not exactly a tutorial but more of a collection of tips and details to note when drawing vegetation. But my main advice is to avoid noise at all cost. Textures are good, but once the drawing gets too noisy everything looks weird. That's why I

Official Post from Pedro Medeiros: Posting a little later than usual, but here it is!This is not exactly a tutorial but more of a collection of tips and details to note when drawing vegetation. But my main advice is to avoid noise at all cost. Textures are good, but once the drawing gets too noisy everything looks weird. That's why I

Pedro Medeiros is creating Pixel Art and other Game Dev stuff | Patreon

Pedro Medeiros is creating Pixel Art and other Game Dev stuff | Patreon

Follow Pedro Medeiros on Patreon: Read posts by Pedro Medeiros on the world's largest platform enabling a new generation of creators and artists to live out their passions!

Follow Pedro Medeiros on Patreon: Read posts by Pedro Medeiros on the world's largest platform enabling a new generation of creators and artists to live out their passions!

Pedro Medeiros is creating Pixel Art and other Game Dev stuff | Patreon

Pedro Medeiros is creating Pixel Art and other Game Dev stuff | Patreon