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Hombros                                                                                                                                                                                 Más

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A subtle way to remind that person in your life  to stop smoking, or at least cut down.

A subtle way to remind that person in your life to stop smoking, or at least cut down.

Low poly pirates! by Alex Pushilin, via Behance

Low poly pirates! by Alex Pushilin, via Behance

-- Share via Artstation iOS App, Artstation © 2015    ★ || CHARACTER DESIGN REFERENCES™ (https://www.facebook.com/CharacterDesignReferences & https://www.pinterest.com/characterdesigh) • Love Character Design? Join the #CDChallenge (link→ https://www.facebook.com/groups/CharacterDesignChallenge) Share your unique vision of a theme, promote your art in a community of over 50.000 artists! || ★

-- Share via Artstation iOS App, Artstation © 2015 ★ || CHARACTER DESIGN REFERENCES™ (https://www.facebook.com/CharacterDesignReferences & https://www.pinterest.com/characterdesigh) • Love Character Design? Join the #CDChallenge (link→ https://www.facebook.com/groups/CharacterDesignChallenge) Share your unique vision of a theme, promote your art in a community of over 50.000 artists! || ★

my gumroad : gumroad.com/gallyee my you tube : www.youtube.com/channel/UC-65e… my FB : www.facebook.com/gallyeeart

my gumroad : gumroad.com/gallyee my you tube : www.youtube.com/channel/UC-65e… my FB : www.facebook.com/gallyeeart

https://assets.kpmg.com/content/dam/kpmg/nl/images/2017/advisory/agile-running-man.jpg/jcr:content/renditions/cq5dam.web.237.237.jpg

https://assets.kpmg.com/content/dam/kpmg/nl/images/2017/advisory/agile-running-man.jpg/jcr:content/renditions/cq5dam.web.237.237.jpg

http://ygallagher.cgsociety.org/art/3ds-max-zbrush-keyshot-photoshop-ship-1685527

http://ygallagher.cgsociety.org/art/3ds-max-zbrush-keyshot-photoshop-ship-1685527

Model I did based of a design by Rob Turpin (thisnorthernboy).  The base was created using Maya and then I took it into Maya to add weathering and other details to the model. From there I decimated the model, brought it into Maya and converted it to a Vray Proxy. It was then rendered using Vray and FlippedNormals lighting environments, plus my own alterations.

Model I did based of a design by Rob Turpin (thisnorthernboy). The base was created using Maya and then I took it into Maya to add weathering and other details to the model. From there I decimated the model, brought it into Maya and converted it to a Vray Proxy. It was then rendered using Vray and FlippedNormals lighting environments, plus my own alterations.

https://www.artstation.com/artwork/rBWlG

https://www.artstation.com/artwork/rBWlG

Subsurface scattering test

Subsurface scattering test