Jump cycle reference

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Halloween Fingernails, Jump Animation, Running Drawing, Step By Step Sketches, Running Pictures, Walking Animation, Run Cycle, Frame By Frame Animation, Kyoto Animation

I wanted to look back at my animation books for reference of how to create a run and walk cycle. I have been looking in The Illusion of Life, The Animator’s Survival Guide and Timing for Animation mostly as they are the clearest about the positions. I realise that these images are for traditional animation and that in Maya it is necessary to not make the poses as extreme as they will either break the rig or not look natural and this will ruin the suspension of disbelief in the characters. f…

Jump Cycle Reference, Chibi Running Pose, Jumping Animation, Character Jumping, Jump Animation, Animation Drawing Sketches, Studio Ghilbi, Animation Classes, Learn Animation

Hi guys! Please continue to work on your running and jumping animations. HanJun, -Please be sure to add more key poses to your animation. I would like to see the hands and feet really connect to the surfaces they are pushing off of. Watch as many references as you can and observe how these parkour moves work. -Work on speeding up your run. -Simplify your camera. I think you may only need two shots. EunYoung, -Work on ramping up your run cycle, and fixing the body as your character is…