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Game art environment
Discover Pinterest’s best ideas and inspiration for Game art environment. Get inspired and try out new things.
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Get unlimited access to millions of free transparent PNG files created by designers, for designers
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2D – Pro « Corentin Chevanne Portfolio
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Will he manage to escape?
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Fighting in the Meadow designed by Alex Pasquarella for Canopy. Connect with them on Dribbble; the global community for designers and creative professionals.
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ArtStation is the leading showcase platform for games, film, media & entertainment artists.
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This package comes with three high-quality tree models, each available in three different file formats: Blend, FBX, and OBJ. These versatile models can be easily imported into a variety of 3D software programs and are perfect for use in a range of creative projects. you have the flexibility to choose the file format that best fits your needs and workflow. Stylized 3D game assets made for mobile / indie game. Get it on Artstation Shop…
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Join us on a #SereneSunday documenting what remains of 土豆剁成泥’s, “Destroyed Ruin,” based on #ConceptArt by OKU . #SpeedTree #Megascans #3dsMax #Photoshop #ZBrush #Substance3D #UnrealEngine #UE4 #RealTime #3D #CG #Render #Design #Landscape #Environment #Stylized #Flowers #Loop #Animation #Calm #Quiet #Relax #TakeAHike #Summer #Adventure #WeekendAdventure
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ArtStation - game assets
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Animated 2d Jungle Platformer Game Ready Environments Asset, #Asset, #AD, #Environments, #Ready, #Game, #Platformer, #ad
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In my personal project, I developed a detailed environment concept art. It also includes detailed prop concepts to enhance the overall atmosphere. The 2D layout provides a clear guide for modeling and animation purposes.
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Loopable Game Background Forest, #Forest, #sponsored, #Background, #Game, #Loopable, #ad
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Discover (and save!) your own Pins on Pinterest.
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ArtStation - Wild Rift Environment Art - Midline
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Environment Artist Eric Tahiri shared a comprehensive write-up on creating the stylized world of Nexus, explaining how the waterfall was made, how the level's objects were blended together, and what techniques were used to guide the player.
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