Blender 3d modeling tips

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Low Poly 3d Modeling, Topology Hard Surface, Maya Topology, Blender Topology, Topology Optimization, 3d Max Tutorial, Face Topology, 3d Topology, Blender Character Modeling

The example demonstrates how to optimize low-poly cylinders, including a bent cylinder and cylinder cap with an inner hole, by reducing edges while preserving the silhouette. Optimize Low-Poly Bent Cylinders In the first case, you can see the bent cylinders. The first one is not optimized, with 336 triangles. First, we optimize the inner The example demonstrates how to optimize low-poly cylinders, including a bent cylinder and cylinder cap with an inner hole, by reducing edges while…

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Defining the Face’s Shapes - Learning Blender: A Hands-On Guide to Creating 3D Animated Characters [Book] 3d Max Tutorial, Learn Blender, Face Topology, Blender Character Modeling, Maya Modeling, 3d Karakter, 3d Cinema, Polygon Modeling, Character Design Tutorial

Defining the Face’s Shapes After the blocking stage, in which we’ve already created the face’s basic shape, we’ll now go ahead and add some definition to the geometry. Figure 7.9 … - Selection from Learning Blender: A Hands-On Guide to Creating 3D Animated Characters [Book]

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