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Who are America's Gamers? It is out of the question that young men represent a large share of video gamers. Having a closer look on the American audience and available numbers, it turns out to be a myth that only young males without higher education are actual gamers. Even though the resonance varies by education level, Gaming in general already made it into all ages and society classes as the U.S. stats showing up.
It is no news that Asian users prefer playing mobile games, while the Western countries take the lead traditionally in gaming on PC and Console. What unites all, is the global trend to prefer digital content over boxed products. Globally around 84% of the games market revenue is generated through digital content. A little less than half comes from the mobile segment, an interesting trend to be observed.
Not all merchants have implemented the technology to process mobile payments and on the consumer side, many people are happy with the existing payment methods. However, the trend for mobile payments will grow.