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Illustrations by Goñi Montes | Inspiration Grid | Design Inspiration

The Storm Line by Goni Montes Client: Popshot Magazine. This striking painting which uses just the shades of one color is one of the most beautiful I have seen of late. The colors and expression on the characters face just draw you in.

Hey there! :) Here's my latest project, worked on it besides working as full-time freelancer, so it took a bit longer :) I'm using CE3 with HBAO and SVOGI. Foliage is made using Zbrush and textured in Photoshop, Lowpolys are made with Maya. Rocks are sculpted in Zbrush and textured in Substance Painter (awesome program!) also use detail maps! Tileable Textures are all done with Zbrush and Photoshop! Hope you like it!

Here's my latest project, worked on it besides working as full-time freelancer, so it took a bit longer I'm using with HBAO and SVOGI. Foliage is made using Zbrush and textured in Photoshop, Lowpolys are made with Maya.

unity, ue4, unreal engine 4, epic games, game engine, gamedev, game development, game design, indiedev, zbrush, xnormal, allegorithmic, substance

Environment artist Kimmo Kaunela talked about his amazing Unreal Engine 4 environment, inspired by the amazing work of Naughty Dog.

Buy Low Poly Hay Bale by BITGEM on This low poly hey bale is ideal for isometric strategy games. It comes with a hay pile and several bits of stray hey .