Piotr Chuchulski
Więcej pomysłów od użytkownika Piotr
UDK - Tristram Tunnels Test - Page 2 - Polycount Forum

UDK - Tristram Tunnels Test - Page 2 - Polycount Forum

skull-candy-wooden-trims.jpg (1920×6402)

skull-candy-wooden-trims.jpg (1920×6402)

3ds Max, Zbrush, Topogun, Substance Painter, allegorithmic, gamedev, game development, game design, textures, materials, lighting, games industry

3ds Max, Zbrush, Topogun, Substance Painter, allegorithmic, gamedev, game development, game design, textures, materials, lighting, games industry

Hi, My name is Yury. This blog about transportation design, industrial design, engineering, aircraft...

Hi, My name is Yury. This blog about transportation design, industrial design, engineering, aircraft...

Wolfenstein: The New Order artdump (imageheavy) - Polycount Forum

Wolfenstein: The New Order artdump (imageheavy) - Polycount Forum

Wolfenstein: The New Order artdump (imageheavy) - Page 5 - Polycount Forum

Wolfenstein: The New Order artdump (imageheavy) - Page 5 - Polycount Forum

Wolfenstein: The New Order artdump (imageheavy) - Page 5 - Polycount Forum

Wolfenstein: The New Order artdump (imageheavy) - Page 5 - Polycount Forum

Wolfenstein: The New Order artdump (imageheavy) - Page 5 - Polycount Forum

Wolfenstein: The New Order artdump (imageheavy) - Page 5 - Polycount Forum

environment design stuff , badr douah on ArtStation at https://www.artstation.com/artwork/environment-design-stuff

environment design stuff , badr douah on ArtStation at https://www.artstation.com/artwork/environment-design-stuff

bertrand-bergougnoux-scifi.jpg (962×1711)

bertrand-bergougnoux-scifi.jpg (962×1711)