Filip Wiśniewski
Więcej pomysłów od użytkownika Filip
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I've been busy lately so by ShwigityShwonShwei

I've been busy lately so by ShwigityShwonShwei

Zodiac UI - Skill Icons, Mauro Pane on ArtStation at https://www.artstation.com/artwork/wEB3w

Zodiac UI - Skill Icons, Mauro Pane on ArtStation at https://www.artstation.com/artwork/wEB3w

RPG game Gui set by Quy Do, via Behance

RPG game Gui set by Quy Do, via Behance

Game GUI Pack #GraphicRiver Fully scalable & resizable vector graphic user interface pack for arcade game - AI box style file included - All buttons and graphics are symbols (AI symbols file included) - 04b03 free font included - Background fill swatch included (AI swatches file) Have fun and don’t forget rate it, if you like it Created: 12May13 GraphicsFilesIncluded: JPGImage #VectorEPS #AIIllustrator Layered: Yes MinimumAdobeCSVersion: CS Tags: arcade #background #box #buttons #dark…

Game GUI Pack #GraphicRiver Fully scalable & resizable vector graphic user interface pack for arcade game - AI box style file included - All buttons and graphics are symbols (AI symbols file included) - 04b03 free font included - Background fill swatch included (AI swatches file) Have fun and don’t forget rate it, if you like it Created: 12May13 GraphicsFilesIncluded: JPGImage #VectorEPS #AIIllustrator Layered: Yes MinimumAdobeCSVersion: CS Tags: arcade #background #box #buttons #dark…

Post-Apocalyptic Game HUD/Menu Pack #GraphicRiver HUD/Menu graphics for your game. Themed as post-apocalyptic, gritty, rusty and worn out. Pack (.zip) contains following: Health bar (empty + full) Ammunition bar (empty + full) Menu item button (normal + hovered) Narrow button (up + down) Wide button (up + down) Inventory popup with horizontal + vertical bars, grid and close button (up + down) All in 3 colors: rusty, metallic & partly rusty All items are foldered, layered...

Post-Apocalyptic Game HUD/Menu Pack #GraphicRiver HUD/Menu graphics for your game. Themed as post-apocalyptic, gritty, rusty and worn out. Pack (.zip) contains following: Health bar (empty + full) Ammunition bar (empty + full) Menu item button (normal + hovered) Narrow button (up + down) Wide button (up + down) Inventory popup with horizontal + vertical bars, grid and close button (up + down) All in 3 colors: rusty, metallic & partly rusty All items are foldered, layered...

Become a patron of Pedro Medeiros today: Read 101 posts by Pedro Medeiros and get access to exclusive content and experiences on the world’s largest membership platform for artists and creators.

Become a patron of Pedro Medeiros today: Read 101 posts by Pedro Medeiros and get access to exclusive content and experiences on the world’s largest membership platform for artists and creators.

Pedro Medeiros is creating Pixel Art and other Game Dev stuff | Patreon

Pedro Medeiros is creating Pixel Art and other Game Dev stuff | Patreon

Official Post from Pedro Medeiros: Posting a little later than usual, but here it is!This is not exactly a tutorial but more of a collection of tips and details to note when drawing vegetation. But my main advice is to avoid noise at all cost. Textures are good, but once the drawing gets too noisy everything looks weird. That's why I

Official Post from Pedro Medeiros: Posting a little later than usual, but here it is!This is not exactly a tutorial but more of a collection of tips and details to note when drawing vegetation. But my main advice is to avoid noise at all cost. Textures are good, but once the drawing gets too noisy everything looks weird. That's why I